Break it
Break it
Characters cards
Characters cards
Game cards
Game cards
Break it
Break it
Break it
Break it
Instruction manual
Instruction manual
Instruction manual
Instruction manual
Instruction manual
Instruction manual

BREAK IT

Adobe Illustrator | Adobe Photoshop | Adobe Indesign
 

In this project I had to create a cybertext. 

In cybertext the reader as a certain control about the narrative, he's not safe, he has power over his actions. A cybertext reader is a player. This was our main inspiration.

BREAK IT is a board game which goald is to escape from a prison. Is a game simultaneously of strategy and luck as we have some narrative cards that can change completely the goal of the game.
As we were talking about a heavy theme we opter for nicknames and stereotypes in the names of the characteres to light the mood.

Although the characteres have funny and stereotypes nicknames we created real names for them. The first letter of those names build the word BREAK of the title of the game.